Brush Clipping Tutorial (in UnrealED 2)
By: EpsCylonB
[email protected]
Brush clipping is where you assign points (clip
markers) onto the face of a brush, then you can clip away a part of
the brush. This is called 2D Brush Clipping, UnrealED 2
supports 3D Brush Clipping as well, this uses a third point, but is
beyond the scope of this tutorial.
What this Tutorial is
going to do...
We
are going to do a 2D clip on the red builder brush.
You can use
brush clipping on any brush (additive, or subtractive) but for the
sake of simplicity we will use it on the builder brush.
Tutorial...
Open up UnrealED 2. You should have a
blank level. Click on the cube bottom on the left hand side
toolbar. You should now see a red builder brush.
Hold
down CTRL and in one of the 2D views somewhere near the side of the
builder brush (not on the builder brush as this will bring up a
menu) right-click. You should now see a clip marker (at first
it may look like a vertice, but zoom in and it should look
white). Holding down CTRL move the clip marker onto the side
of the brush.
Add another clip marker in the same
way on the other side of the brush. Make sure you do this in
the same 2D view. You should now have something that looks
like this...
Click
on the builder brush (so that it is selected) and then press the
brush-clip button on the left hand toolbar...
This should be the result...
Notice
that the part that was destroyed was the part that the normal was
facing.
The Other Brush-Clip Buttons...
We know what this one does, it clips away the part of the
brush which the normal faces.
This button only works on additives (blue brushes) and
subtractives (yellow brushes). As well as clipping the
selected brush, the builder brush will turn into the part that you
clip away.
This button flips the normal. So in the above
tutorial, had we flipped the normal before we clipped, the other
half of the brush would of stayed and the half that did stay would
have gone.
This deletes all the clip markers so you can start adding
them again. Note that if you try to add four clip markers then
the same thing will happen (all clip markers will be
deleted).
3-D Brush Clipping...
To do three
dimensional brush clipping you add a third clipping marker in the
same way as said in the tutorial. The difference is that with
2D brush clipping, you work in one of the 2D map views, with 3D
brush clipping you have to add add the first two clip markers in the
same 2D view and then the third in a different 2D view. The
results of 3D brush clipping are not easily explainable so it is
best just to try it to see what results can be obtained.